GetAbilityCost returns nil for power type
I've tried using GetAbilityCost, GetAbilityCostOverTime, and GetSlotAbilityCost. All three of them return the the first argument, for example 3500 for cost, but the second argument is always nil.
local cost, mechanic = GetAbilityCost(abilityId)
Mechanic is always nil. Is there any other way to find out whether an ability is a magicka or stamina or health costing ability?
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