Thanks for the answer.
It seems as if in 90% of this events only the main and offhand are checked.
Maybe it is some kind of detection event for the "weapon switch" button.
btw: My function for this event is now checking if the character window is shown and will react on it only then:
if not ZO_Character:IsHidden() then
-- do your code here
end
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This works for me as I only need to do something if you can see the equipped items too.
You could hook the right-click/context menu and mouse double click events too to check if someone has manually changed the equipment by wish, put a variable in your addon and set it to true in this case. Then check if this variable is true in the event function for "PlayOnEquippedAnimation".