There is something I don't understand about the World Event POI Active Animated pin:
It is clearly made of a regular texture and an animated pin underneath but is the pin indeed two pins or does one of the pin embeds the other or is there a 2nd texture in the animated pin data to display as an overlay?
Code:
local overlayTexture, pulseTexture, glowTexture = GetPinTextureData(self, singlePinData.texture)