Problem occurs on any style, armor trait or weapon trait mat
Doesn't seem to matter if item is in BAG_VIRTUAL or someplace else.
I'm pretty sure this used to return a real value of some type. Inventory Insight was using the values for a way to tell if an ItemKey could be just the ID or needed to be the full link.
Is it an issue because those three mat types can be used in Light/Med or Heavy armor, Wood or Metal weapons? and Wood Shields? (so there isn't a single category they fall into)
How about using the function CanItemLinkBeVirtual or CanItemBeVirtual? Since the craft bag slots are itemIds, for any item which can be virtual, it can also be represented as just an itemId.
How about using the function CanItemLinkBeVirtual or CanItemBeVirtual? Since the craft bag slots are itemIds, for any item which can be virtual, it can also be represented as just an itemId.
This will greatly simplify some of our compare functions.
Thanks. Didn't know that type of function existed.