02/24/22, 10:11 AM | #1 | |
Join Date: Feb 2022
Posts: 1
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ESO - Worried about Data Loss
Hi,
I hope it is Ok to post this here, if not feel free to just delete the post. ESO is releasing a change that's going to result in many character-specific accomplishments and histories to be erased. A lot of folks are saying they are going to quit due to this and it seems a sad result for a great game. The upcoming feature that's causing this is welcomed by many; it is just the implementation that's problematic. Some excellent add-on creators have expressed that they probably will not have interest in the game after this goes live, which is also a shame and why I thought I would post the petition to help get the word out about the concerns here: https://chng.it/CCq8bxh2 There was a petition a while back to get attention on the changes being made to Orbs and how it affected healers, and it did result in a change, although how much the petition had to do with it I certainly couldn't say. Anyway, that's all. Thanks. |
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02/25/22, 07:34 AM | #2 |
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Wow talk about hyperbole and overreaction.
They're just making some achievements account-wide to reduce grinding per-character. LOL. In other words, they're making the game more alt-friendly, so that people can relax and enjoy having multiple alts. Edit: Here is clarification about how the account-wide achievements work. Like I said, there is no data loss. Last edited by Messajah : 03/02/22 at 06:59 AM. |
02/25/22, 09:06 AM | #3 |
To Messajah: You do not seem to pay attention here and did not dig into technical detail, nor test this on PTS right? At least your answer really reads like that...
So please try to read and understand before writing next time, instead of trying to mitigate the problem which is obviously a big one for some players, if you'd have read the official forum posts linked in the petition. Thank you for your understaning. As explanation summay: It's not about that it is added, which was mentioned to be totally okay, but about the HOW it will be added by ZOs: Every player having managed to collect the achievements info with several chars will loose the progress and just the first char loggedin will be used to store the overall progesss of all chars/toons. So the work done is lost. Ppl just want ZOs to react and change it so that each side benefit from it: You, as the "simple lol player having to only do the achievents once" as well as "all the others which like to keep track for each single toon, due to whatever reasons...maybe role play or whatever". In the end there often have been such short-comings which were improved. I hope in the end it will be a solution that will keep the time invested by players, per character, but also provides an account wide achievement possibility for all other players who dislike grinding them again for each toon. Last edited by Baertram : 02/25/22 at 09:10 AM. |
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02/28/22, 06:15 AM | #4 | |
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I always understood the announcement as if the progress is combined and the order in which I log in after the patch does not matter. |
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02/28/22, 07:45 AM | #5 | |
No, the first logged in char afaik will get the progress of the current account and will be "named as the one to have unlocked it" for existing achievements.
The further progress for new achievements is account wide, no matter which char will unlock them. Eiher this unlocking char will be named as the unlocking one then (or maybe the other first logged in char will also be named there). At least this is what I had understood. Correct me please if this was wrong. https://forums.elderscrollsonline.co...hievements-q-a Edit: Maybe it was changed or a bug what I described above as the Q&A says:
Last edited by Baertram : 02/28/22 at 07:55 AM. |
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03/02/22, 06:50 AM | #6 | ||
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There is no excuse for the FUD-spreading by the petition linked by OP.
That petition was made 1 day AFTER the official FAQ-thread (and the FAQ has not been updated since). The FAQ is clear... https://forums.elderscrollsonline.co...hievements-q-a
- There is no data loss. Log into every character after the change. It will merge all the data into the account-wide storage and updates the database's "earliest character name and date" fields as you log in each character and it finds earlier dates. Here is more confirmation that this is how it works:
Last edited by Messajah : 03/02/22 at 07:05 AM. |
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03/02/22, 08:04 AM | #7 | |
Thanks for the information. I had missed that FAQ too, before I have seen the petition here.
But your first post was not providing this information. You just wrote some text like "you all overreact" and added a "lol". If you'd have provided that additional information from the start it would have been on-topic and more helping than just writing something like "your petition is nuts". Beside that: You are wrong about the data loss, and that's what that petition also is about:
And there exists a wide player base who wnats to track it for all of their toons, not only the 1st one having done it. I can only repeat myself: The petition is about the "how" it is done (ZOs chose a simple way and says it is about the technics and server speed benefits. Maybe this is 1 reason but there could be other ways to achieve the same, like caching the achievments data at client side so the server access is not needed at each access to the achievements), not "that it will be done". I also like the server wide achievements, but I totally agree that the already earned character achivements should be kept properly, and not downgraded somehow. Or at least let the players choose. Default: Server wide. The ones that want it different: Old way per toon. This way they could even see how many players want a or b, and how many keep to use toon achievements. There are a lot of forum posts and players teling them already they dislike ONLY a, and want a + b. So they should listen to them. Last edited by Baertram : 03/02/22 at 08:09 AM. |
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03/04/22, 06:09 AM | #8 |
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Yeah sorry about the tone of my first reply.
Regarding the tracking of per-character data: They mentioned that their database now contains billions of rows. Something like this: Code:
Row ID | Character ID | Achievement ID | Achievement Status 9132139423 | 9312398138 | 49123821389 | 1298 Since every character has 1 row per available achievement, then it makes sense that they've now reached billions of database rows. Which means that the time it takes to lookup or update a row is going to be extremely slow now, meaning that the server process will stall/freeze and cause lag for players while it updates the bogged-down, bloated database. And consider that many achievements update every time a mob dies (such as kill X amount of mob Y achievements). This problem is a result of having a megaserver where every person plays. They can't "shard" their databases into smaller servers. There aren't any solutions to this except to merge all database rows into per-account instead of per-characters. They've done the math on this and seen the savings they will get, which will allow the game servers to run smoothly without database lag. It's a crisis that forced them to act now. They can't let people keep per-character achievements. It's unfortunately not up to us. The harm is mostly mitigated by how they implemented this:
Last edited by Messajah : 03/04/22 at 06:21 AM. |
03/04/22, 09:47 AM | #9 |
Okay, understood.
But they maybe could let users get some sort of export of the already achieved achievements, per character, so they can keep track of that on their own at least. Or re-import that into any addon letting it update "per character" achievents at local addon SavedVars. I bet there would be any solution but currently it's just ignored and players fear their data, collected over years, will be just lost and not accessible anymore (at least not for the players). Well, we'll see. I hope it works out well and does not lead to more disappointed players leaving the game. |
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