Results: 6075Comments by: Baertram
File: FCO ItemSaver03/02/18
Re: Re: Re: Opening Guild Banks
Posted By: Baertram
This definately should not resfues to run if not in a house. It should only tell you before the backup in the popup and then start the backup. I have to test a bit more as it seems, thanks for the tests. I'm currently working on a list of backups in the settings to choose from and some more options like the chat commands already...
File: FCO ItemSaver03/02/18
It's not about this feature request...
Posted By: Baertram
It's not about this feature request but all your feature requests, steady bumps of asked features/changes and stuff where you could realize on your own that it takes time or noone is interested in doing/adding it. I'm not going to check your posts to build a list ;) And my answer was for everyone here asking for features not rela...
File: FCO ItemSaver03/02/18
Re: Opening Guild Banks
Posted By: Baertram
Thanks, will have a look. The "Please open guild bank" text only appears if the guild bank slot data is empty as the backup runs. So at least one guild bank might have been empty. Was any bank of your guilds empty? Oh wait, found the problem. There is only 1 BAG_GUILDBANK and the addon can only access the "last opened guildbank"...
File: FCO ItemSaver03/01/18
Again and again: This addon is abou...
Posted By: Baertram
Again and again: This addon is about protecting items, nothing else! Addons got topics/ideas and you should stick to them, so please inform yourself about the idea of an addon and you'd notice real quick it makes no sense here. If you want to have destroy functionality, or whatever else, please search an appropriate addon (Dustma...
File: AlphaGear 2 Test and Debug Channel (inactive)03/01/18
I'm using an addon profile addon an...
Posted By: Baertram
I'm using an addon profile addon and thus do not need to copy addons, just disbale them ingame and test only with AG2 enabled :p Will do some tests to see if it's working now. Edit: After some tests it seems to work properly now. Maybe my Minion update didn't work last time and only the txt files and some others were updated but...
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)02/28/18
Just tested it again and it works a...
Posted By: Baertram
Just tested it again and it works all perfectly. Some screenshots to proove it. Maybe you have set the craftfilter to only show bank items? With only FCOCF enabled, created a heavy helmet and switched to deconstruction and then improvement. Did reloadui and directly switched to improvement. If I set FCOCR at the top left corner t...
File: AlphaGear 2 Test and Debug Channel (inactive)02/28/18
Yes, I had deinstalled everything b...
Posted By: Baertram
Yes, I had deinstalled everything before. But I kept my savedvars as I do not want to rebuiod ALL sets and skills. Shown version from txt manifest file: ## Title: |cFFAA33AlphaGear 2|r v6.2.0 alpha3 ## APIVersion: 100022 ## Version: 6.2.0 alpha3 I have removed the set parts and added them manually in again, only kept the s...
File: FCO ItemSaver02/28/18
Hi, is it possible to add more gear...
Posted By: Baertram
Hi, is it possible to add more gear sets? No sorry not for now, just use one of the 30 dynamic icons for them please.
File: Mute List02/27/18
Yeah, let us devs write that we are...
Posted By: Baertram
Yeah, let us devs write that we are busy, in up to 30+ addons we maintain, as you won't look at exisiting addon devs portals for sure, and only because you are not willing to just wait :rolleyes: Don#t get me wrong but: Maybe just change your attitude and consider a "non existing answer an fix" got reasons, no matter what and why...
File: Greymind Quick Slot Bar02/25/18
Got the following error message aft...
Posted By: Baertram
Got the following error message after a port from another region to Reapers march wayshrine: Lua Error: user:/AddOns/GreymindQuickSlotBar/GreymindQuickSlotBar.lua:984: attempt to index a nil value stack traceback: user:/AddOns/GreymindQuickSlotBar/GreymindQuickSlotBar.lua:984: in function 'get_collId_itemName' user:/AddOns/Gr...
File: Inventory Insight02/25/18
The base itemId is the same for eac...
Posted By: Baertram
The base itemId is the same for each item. If they differe from enchantments, quality etc. there is another unique item id to distinguish them. What i wanted to say is: There are items that are basically the same but the game got different item IDs for them. If the game provides those the addon is not able to fix or change this....
File: AlphaGear 2 Test and Debug Channel (inactive)02/25/18
Got a bug with switching sets where...
Posted By: Baertram
Got a bug with switching sets where the same weapons are used on different bars (main -> back): 1st set is 1hd sword +shield on mainbar and 2hd sowrd at backbar. 6th set is 2hd sword (same as set 1) on main bar and destro staff on backbar. Armor parts and jewelry are totally different for both sets. Set 1 = heavy armor plague...
File: AlphaGear 2 Test and Debug Channel (inactive)02/25/18
Is there a way to move the icons an...
Posted By: Baertram
Is there a way to move the icons and text whch is shown upon weapon change (lower left of the screen) somehow? It's overlaying other addon info and I'd like to move it somewhere else. Unfortunately the setting to unlock positions of the alpha gear elements is not changing this thing to be movable (or maybe it's just disappearing too...
File: Inventory Insight02/25/18
The addon can only use ingame api f...
Posted By: Baertram
The addon can only use ingame api functions and ways to track the items. Currently it uses the bagId + slotIndex in your inventory and/or itemId which are, unfortunately, not the same for the two items as "they are" 2 different items in "2 diffente positions" of your bag. To ease it: What does not stack ingame cannot stack in addons...
File: FCO ItemSaver02/25/18
As long as you use character settin...
Posted By: Baertram
As long as you use character settings it's not needed to merge them. If you are using account wide settings they should be merged automatically: The item unique ids are qunique so the items get backuped properly for each item, no matter which character does the backup. Missing items on char1, which are backuped at char2, will be add...
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)02/24/18
Not able to repriduce this, sorry ?...
Posted By: Baertram
Not able to repriduce this, sorry ?! What state got the filter switch button at the top left edge of the imporvement panel as this happens to you? Is it "Show all", "Hide bank" or "Show only bank" (if enabled in the settings of this addon? It it's "Show all" the item should be shown. If it's "Hide bank" it should ne shown as well....
File: FCO CraftFilter (Filter bank/inventory/craftbag items at crafting tables & Favorites)02/23/18
I don't understand :confused: Wh...
Posted By: Baertram
I don't understand :confused: What locks are you talinkg about? ZOs ingame locked items? Did you disable all other addons except this one and checked if it works properly? Do you use Mutlicraft and updated it to the newest version? Please describe step by step what you did so I can try on my own and check what is happening, t...
File: FCO ItemSaver02/23/18
Edit: Updated the version, fixed s...
Posted By: Baertram
Edit: Updated the version, fixed some debug messages, fixed craftbag backup (uses slotIndex = itemId...), added backup info text about already existing and updated backup data and about total values backuped. ->Restore of craftbag might be still buggy! @all who are interested: FCOIS 1.2.2 beta with fixed backup & restore Ple...
File: FCO ItemSaver02/23/18
Re: Ty ty ty for the backup/restore function!
Posted By: Baertram
Not working yet, but soon :-) Thanks for the kind words. I've always had two reactions to this addon: 1. I love this addon and I'm so glad you are keeping it updated :banana:. 2. I hate this addon and dreaded seeing minion update it. :mad: I'm another who would have to spend a couple days or more resetting marks on my items...
File: SuperStar - Character Builder02/23/18
The line where the error happens re...
Posted By: Baertram
The line where the error happens relates to a library LSF. if you search for the definition of LSF you'll find it's a library: LibSkillsFactory You need to check fot the library file then and find the function that was called in line 713 of SuperStar.lua: GetNumSkillAbilities Unfortunately you do not know what parameter might...
File: FCO ItemSaver02/23/18
Yep, that's what I'm actually doing...
Posted By: Baertram
Yep, that's what I'm actually doing now. Using zo_getSafeId64Key(uniqueItemid) Awesome! Is that already incorporated into 1.2.1 (uploaded 02/22/18 05:12 PM)? Nope, currently working on it. Will be in version 1.2.2. One more question: Say I have 3 marked with say, for example, dynamic 9 icon, in my bag, and I do /fcois...
File: FCO ItemSaver02/23/18
I have not checked the code. But ma...
Posted By: Baertram
I have not checked the code. But maybe this helps: Get one item from savedvariables backup. Scan items in inventories and convert the id to same format as in saved variables. Compare. Maybe the unique IDs sometimes are not possible to be stored in the savedvars data. You can see that there is a table key like this: =...
File: FCO ItemSaver02/23/18
Thanks for your feedback and tests,...
Posted By: Baertram
Thanks for your feedback and tests, will check why there weren't any of the "lock" marker icons restored. How did you check your bank if you are in the house? Did you use a crownstore bought banker company? Or do you mean the houesbank (which was empty as you said)? I don't own a bank company from the crownstore so I won't test...
File: FCO ItemSaver02/23/18
still a bug after Dragon Bones Patc...
Posted By: Baertram
still a bug after Dragon Bones Patch, even in new version 1.2.1: in Character Window, the display of Armor Style, M for medium doesnt shown, light and heavy armor icon (Letter) still work. It's working fine for me and all guild mates :confused: I'm willing to help here like always but cannot find any problem or error. Pleas...
File: FCO ItemSaver02/22/18
1.2.1 -Fixed keybindings for new d...
Posted By: Baertram
1.2.1 -Fixed keybindings for new dynamic icons -Fixed keybinding for filters -Foixed bug happening if you used the research popup and tried to mark/unmark an item -Fixed several other bugs -Added everything that was removed in version 1.1.9a revert again (see 1.2.0) -Added option for backup&restore: You can now backup your m...