Results: 6147Comments by: Baertram
File: PersonalAssistant (Banking, Junk, Loot, Repair)06/24/24
Please use the updated and maintain...
Posted By: Baertram
Please use the updated and maintained version of Personal Assistant https://www.esoui.com/downloads/info3512-PersonalAssistantBankingJunkLootRepairMasteroshi430sbranch.html This version here was moved to Discontinued section now until Klingo returns and takes over again.
File: Containerz - Open all rucksacks, coffers, etc. at once + much more!06/24/24
-- that need to be uploaded to esou...
Posted By: Baertram
-- that need to be uploaded to esoui and then downloaded and installed by every player who wants to -- use my addon. Thats the whole DLL mess Windows got into. -- -- Instead I just update the version number of internal libs and the latest version will always be -- loaded by one of my addons that include it. -- -- If another...
File: ExoYs ProcSet Timer06/24/24
Hi ExoY, please have a look here...
Posted By: Baertram
Hi ExoY, please have a look here at this language patch for Chinese: https://www.esoui.com/downloads/fileinfo.php?id=3914#info It would be great if you could include that directly into your addon, instead of having multiple language patch files where the users get unsure what to install when. Thanks for considering this (I...
File: ExoYsProcSetTimerZHPatch06/24/24
Hi, can't you just provide the z...
Posted By: Baertram
Hi, can't you just provide the zh.lua file to the addon developer so he includes it directly into his addon? Making patches for addons that support the langauge files makes no sense! Thank you for considering this and contacting the author to include the language file directly into the main addon so users do not have to downlo...
File: FCO Notes (Guild members/Friends/Ignored players)06/23/24
Re: BTw: is there any possibility
Posted By: Baertram
to add guild name in Friends list? Found no such addon. Thx. No, you can only add player or accountnames to the friends list. If you want to have something like a guild name on a list you'd have to do that via some special created addon for that but I doubt it would be any addon that would be used. Just use a textfile for that...
File: LoreFriendlySupportIcons - icon pack for OdySupportIcons06/21/24
You can use the addon "TextureIt" i...
Posted By: Baertram
You can use the addon "TextureIt" ingame to search and see the path. Or the tool BlackBookBrowser (not on Minion! manual download here from the Addons -> Tools section) to search the game files directly on your disk. Hi, many of these icons come directly from ESO as it seems. Is there really the need to re-add them as externa...
File: LoreFriendlySupportIcons - icon pack for OdySupportIcons06/21/24
Hi, many of these icons come dir...
Posted By: Baertram
Hi, many of these icons come directly from ESO as it seems. Is there really the need to re-add them as external files in the addons folder again? Can't you just link to the path of the ESO *.dds texture file instead? Instead of e.g. "LoreFriendlySupportIcons/icons/ava_borderkeep_pin_aldmeri.dds", Use: "/esoui/ar...
File: Miat's Stealth Text06/21/24
NOTE: This addon contains an embed...
Posted By: Baertram
NOTE: This addon contains an embedded LibAddonMenu-2.0 which can corrupt your saved variables for other addons, you have been warned. (e. g. happens to Personnal Assistant users) Users using this addon here, please read this https://www.esoui.com/forums/showthread.php?t=9149 -> "If you see dependencies in subfolders (e.g. "lib...
File: FCO ItemSaver06/20/24
Re: Junk Keybind
Posted By: Baertram
2.5.7 is the last version where the junk keybind has moved items to junk, tested with just itemsaver running, the keybind does nothing in 2.5.8 and after. Did you enable the keybind in the settings of FCOIS? Before 2.5.8 it was just working by accident even if the setting in FCOIS was disabled.
File: DailyAutoshare06/20/24
Re: Share?
Posted By: Baertram
Please clarify 'or on "share" or "quest" in group chat' Pretty easy to understand from my side: Type share or quest into group chat -> Automatically get the daily quests shared from any user who got this addon enabled. So this addon monitors the group chat for that words: "share", "quest"
File: Advanced Filters - Updated06/19/24
A fix was released already, please...
Posted By: Baertram
A fix was released already, please update AUI and your errors hopefully should be solved then. At first thank you for the issue solving! Just wanted to post a error log but seems you found the issue! Still in case needed; https://sir.insidi.at/or/logviewer/Yn4zSS this happened before i readed a possible solution. Going...
File: AUI - Advanced UI06/19/24
Thank you for the fast fix! :banana...
Posted By: Baertram
Thank you for the fast fix! :banana: About _: Yes I know. Basically you are right that addons that use _ would not mind it being overwritten as it's a placeholder only. But it still should be kept local where possible. If you use _ in your code just ad 1x local _ at the top of your file -> Done Hey sensi, in your add...
File: Advanced Filters - Updated06/19/24
It's definately AUI causing this, t...
Posted By: Baertram
It's definately AUI causing this, thanks for findig it! ! _, windowData.default_anchor.point, GuiRoot, windowData.default_anchor.relativePoint, windowData.default_anchor.offsetX, windowData.default_anchor.offsetY = windowData.originalControl:GetAnchor() !! Here GuiRoot get's overwritten !! As expected... We have contact...
File: LibScrollableMenu06/19/24
It's definately AUI causing this, t...
Posted By: Baertram
It's definately AUI causing this, thanks for findig it! _, windowData.default_anchor.point, GuiRoot, windowData.default_anchor.relativePoint, windowData.default_anchor.offsetX, windowData.default_anchor.offsetY = windowData.originalControl:GetAnchor() !! Here GuiRoot get's overwritten !! As expected... We have contacted...
File: AUI - Advanced UI06/18/24
Hey sensi, in your addon you are...
Posted By: Baertram
Hey sensi, in your addon you are having some variables leaking to global namespace that might overwrite other addons variables! e.g. file Framemover.lua local function OnFrameMouseUp(_button, _ctrl, _alt, _shift, _frame) _, AUI.Settings.FrameMover.anchors .... -> some global leaking _ here You need to define 1x local _ b...
File: Advanced Filters - Updated06/18/24
Just a hint: In LibScrollableMenu...
Posted By: Baertram
Just a hint: In LibScrollableMenu comments another user did some tests and he said AUI might be the one causing that as it was the only addon enabled that lead to the error (after some reload UIs and character switches). But it's not happening all the time... So again. Only a guess. Please try to do the followng as I found a may...
File: LibScrollableMenu06/18/24
Ok, i'm tryed do that but can't unl...
Posted By: Baertram
Ok, i'm tryed do that but can't unload addons from my character#2 coz of that error but triggered by ZO_ActiveCombatTips as parent :) You can just disable them at the character selection screen for example, before login of next character. Thanks for the massive tests. So maybe AUI could be an issue, maybe not? Another tester...
File: LibScrollableMenu06/18/24
Okay, thanks again! 1 step closer....
Posted By: Baertram
Okay, thanks again! 1 step closer. Could you do the same test on your end with beta version 2.3 BUT this time please only enable AddonSelector Needed libraries (+ LibDebugLogger for sure !!!) -> No other addons or libraries! Is the error reproducable then the sme way, like login char1 do something logout, login char2 -> err...
File: Advanced Filters - Updated06/18/24
Hm that log file does not contain A...
Posted By: Baertram
Hm that log file does not contain ANY error message, so all went good? Or did you upload the file before doing a reload UI after an error? You always have to logout or at least /reloadui to save data to the disk, after you did something ingame. Thank you, very appreciated! Another user tested on his end and he was not using Az...
File: Advanced Filters - Updated06/18/24
Thank you, very appreciated! Ano...
Posted By: Baertram
Thank you, very appreciated! Another user tested on his end and he was not using Azurah adddon so we do not think this is actually an issue. It could be any other, maybe even more common one. Or even a bug with LSM in combination with ZOs vanilla code, which only triggers in very rare circumstances (character relog e.g.). But we...
File: LibScrollableMenu06/18/24
Okey now... For the sake of intere...
Posted By: Baertram
Okey now... For the sake of interest, I took to check the theory that the problem is in some kind of add-on. That is, when loading this add-on under the same conditions, the problem should be repeated. Hey man first of all thanks for all your time invested into solving this, it's very appreciated! We do not hate things more than...
File: Advanced Filters - Updated06/17/24
Sorry didnt know about the "bug-eat...
Posted By: Baertram
Sorry didnt know about the "bug-eater" thingy, have disabled that "thank you" eats it up. Also enabled now the advanced error thingy. Will try to replicate the bug, also will disable "Azura" to see if that addon is causing the issue or not. Thanks at least for the reply! Will go test some more when server is back up from main...
File: PerfectPixel06/17/24
How do I increase the size of the o...
Posted By: Baertram
How do I increase the size of the object/NPC interaction text+button? That's nothing that PP controls nor changes afaik You'd need to find any addon that does that, or change your general "font" in the game -> See a few posts below where I have linked a font changing addon -> https://www.esoui.com/downloads/info3858-FontChangerupda...
File: PerfectPixel06/17/24
I was curious what the Scrolling (b...
Posted By: Baertram
I was curious what the Scrolling (beta) option actually does? As the name says it should change values of the scrolling related stuff. As: duration/intensity of the scrolling's animations I never actually tested that but based on Klisk's code it just changes some animation things.
File: LibScrollableMenu06/16/24
Good find, could be an issue there,...
Posted By: Baertram
Good find, could be an issue there, yes, but not for this error message! It would make me wonder why the internal LSM would change the parent of the drodpown (thats the list that opens as you click the combobox) based on that passed in parameter... At least selfVar was there to be used so it's a good find! Edit: No, after chec...